1#ifndef COIN_SODIRECTIONALLIGHTMANIP_H
2#define COIN_SODIRECTIONALLIGHTMANIP_H
27#include <Inventor/nodes/SoDirectionalLight.h>
29#include <Inventor/draggers/SoDragger.h>
46 static void initClass(
void);
80 void attachSensors(
const SbBool onoff);
The SbMatrix class is a 4x4 dimensional representation of a matrix.
Definition SbMatrix.h:37
The SbVec3f class is a 3 dimensional vector with floating point coordinates.
Definition SbVec3f.h:37
The SoAction class is the base class for all traversal actions.
Definition SoAction.h:67
The SoCallbackAction class invokes callbacks at specific nodes.
Definition SoCallbackAction.h:70
The SoChildList class is a container for node children.
Definition SoChildList.h:33
static void transferFieldValues(const SoDirectionalLight *from, SoDirectionalLight *to)
Definition SoDirectionalLightManip.cpp:414
SbBool replaceManip(SoPath *path, SoDirectionalLight *newone) const
Definition commoncode.cpp:160
SbBool replaceNode(SoPath *path)
Definition SoDirectionalLightManip.cpp:165
SoFieldSensor * directionFieldSensor
Definition SoDirectionalLightManip.h:75
SoDragger * getDragger(void)
Definition SoDirectionalLightManip.cpp:143
SoDirectionalLightManip(void)
Definition SoDirectionalLightManip.cpp:88
SoChildList * children
Definition SoDirectionalLightManip.h:77
SoFieldSensor * colorFieldSensor
Definition SoDirectionalLightManip.h:76
static void valueChangedCB(void *f, SoDragger *d)
Definition SoDirectionalLightManip.cpp:348
static void fieldSensorCB(void *f, SoSensor *d)
Definition SoDirectionalLightManip.cpp:372
void setDragger(SoDragger *newdragger)
Definition SoDirectionalLightManip.cpp:120
virtual void GLRender(SoGLRenderAction *action)
Definition SoDirectionalLight.cpp:143
SoDirectionalLight(void)
Definition SoDirectionalLight.cpp:118
The SoDragger class is the base class for all draggers.
Definition SoDragger.h:53
The SoFieldContainer class is a base class for all classes that contain fields.
Definition SoFieldContainer.h:35
The SoFieldSensor class detects changes to a field.
Definition SoFieldSensor.h:29
The SoGLRenderAction class renders the scene graph with OpenGL calls.
Definition SoGLRenderAction.h:39
The SoGetBoundingBoxAction class calculates bounding boxes for nodes and subgraphs.
Definition SoGetBoundingBoxAction.h:34
The SoGetMatrixAction class is an action for accumulating the transformation matrix of a subgraph.
Definition SoGetMatrixAction.h:35
The SoHandleEventAction class distributes user events to the scene.
Definition SoHandleEventAction.h:36
virtual void callback(SoCallbackAction *action)
Definition SoLight.cpp:129
virtual SoChildList * getChildren(void) const
Definition SoNode.cpp:1265
virtual void handleEvent(SoHandleEventAction *action)
Definition SoNode.cpp:1031
virtual void getBoundingBox(SoGetBoundingBoxAction *action)
Definition SoNode.cpp:817
virtual void doAction(SoAction *action)
Definition SoNode.cpp:761
virtual void getMatrix(SoGetMatrixAction *action)
Definition SoNode.cpp:1001
virtual void copyContents(const SoFieldContainer *from, SbBool copyconnections)
Definition SoNode.cpp:1382
virtual void pick(SoPickAction *action)
Definition SoNode.cpp:1057
virtual void search(SoSearchAction *action)
Definition SoNode.cpp:1120
The SoPath class is a container class for traversal path descriptions.
Definition SoPath.h:43
The SoPickAction class is the base class for picking actions.
Definition SoPickAction.h:32
The SoSearchAction class provides methods for searching through scene graphs.
Definition SoSearchAction.h:32
The SoSensor class is the abstract base class for all sensors.
Definition SoSensor.h:34